# 5/18/2024
- pick a specific point where you set the sideslip for landing
- you don't want to be "kind of" doing a sideslip all the way coming down on final
- don't let altitude deviations build up when doing maneuvers. As soon as you notice the deviation go ahead and correct for it
- when entering slow flight, make sure to *slowly* pull back on the elevator continuously instead of adding a bunch all at once
- don't be afraid to be aggressive with the braking on a short field approach and landing
---
# 5/8/2024
- power on stalls
- pitch the nose up higher and continue adding back pressure
- pay very close attention to your coordination during the turning stall
- soft field landing
- watch your airspeed, don't be afraid to add power and pitch the nose down when were getting slow
- make sure to add power in the round out
- continue to hold back pressure on the elevator
- the elevator should be all the way at the stop until the nosewheel falls down to the ground
---
# 4/25/2024
- VOR navigation
- remember you want to set the course you intend to fly
## Diversion
- [ ] practice these in the ground trainer
- outside of altitude and heading tolerances
- when approaching an untowered airport, you want to get on the CTAF frequency as soon as you can so that you can listen out for other traffic and figure out the best way to safely enter
- you don't have the luxury of a tower at these airports so there is no assistance, having more time on the freqency means you can build a mental model of the traffic in the area and avoid a conflict with another aircraft
## Landings
- **DON'T FORGET ABOUT CROSSWIND CORRECTIONS AFTER TOUCHDOWN!!!!!!!!!!!!!!!!!!!**
- lead with rudder for the sideslip
- when rotating during a touch and go, still start to pull back on the elevator at 45 knots
- start to add rudder during the rotation so that you don't rotate and immediately yaw
- work on maintaining centerline
## Unusual Attitude Recovery
- nose low attitude $\rightarrow$ fix bank $\rightarrow$ fix pitch
- nose high $\rightarrow$ fix pitch $\rightarrow$ fix bank
## BAI
- good job
## Simulated Engine Failure
- overall good job
- nice circling around your point
- the airplane can glide quite a ways, but you can more accuratly estimate where you can make it to by using an aiming point
- the point on the windshield that isn't moving is a good estimate of where you will end up landing
- you can increase your descent rate by using flaps or a sideslip if necessary
---
# 4/22/2024
## Navigation
- if you're using VOR navigation between two VORs, set the VOR from the point you're departing from and then you can switch halfway in between
- [ ] review [DME Bold Method](https://www.boldmethod.com/learn-to-fly/systems/understanding-dme-on-instrument-approaches-and-vfr-use/)
- VFR cruising altitudes start at 3,000 ft AGL
- [ ] review [bold method: busy airports](https://www.boldmethod.com/learn-to-fly/airspace/guide-flying-into-class-b-c-and-d-airports-this-year/)
## Sectional
- $*L$ indicates that lighting limitations exist for the airport
## Airworthiness
- got 100 hour and annual
- [ ] review aviates acronym
- ELT inspection
- 12 calendar months
- 1 hour cumulative use
- 50% of the batteries useful life
- [ ] review A TOMATO FLAMES FLAPS
- [ ] review VFR quick reference guide
---
# 4/17/2024
- estimate where your aiming point should be for a short field landing, and then focus on that point
- if you start looking back at your intended touchdown point, you will head towards that instead of your aiming point
- try to work on consistent radio calls at uncontrolled airports
- remember that you can estimate your distance from touchdown point to aiming point by multiplying your groundspeed on final by 5
- the distance between the beginning of one centerline marker and the next one is 200 feet so you can use that when figuring out where your aiming point should be in relation to your touchdown point
---
# 4/8/2024
## Slow Flight
- **BUG YOUR HEADING**
- anticipate earlier the increase in power for banked turns
- good job bugging altitude
- let the airplane slow down to 5 knots above target before adding power
## Steep Turns
- add more rudder when rolling out of first turn into second turn
- you don't want to stop at 30 degrees when rolling in, just add power and trim as you pass
## Power off Stall
- don't forget to bug heading
- don't push the nose down too far
## Simulated Engine Failure
- don't forget to verify memory items on checklist
- circle in the downwind abeam touchdown point
- this will allow you to exit the circles about 1000 feet above your point
- this will help keep the maneuver consistent
## Landings
- set the sideslip earlier
- don't forget about adding nose up trim on short final
---
# 3/18/2024
- mock FAA practical ground session
- specific areas to review are weather and airspace
- you want to really have this stuff down because if you don't know one little thing that will look bad and you'll go down a rabbit hole
## Pilot Qualifications
- landing currency
- good job
- [ ] try to come up with a more specific example of the difference between currency and proficiency
### Flight Review
- you don't have to do a flight review if you pass a practical exam for an added rating
- you can skip this requirement through FAA WINGS credits
### Privileges and Limitations
- good job with safety pilot questions
- be able to talk about the "pro rata share"
### Medical Certificate Validity
- *Medical Certificate Durations are Based on the date in which you were EXAMINED FOR THE MEDICAL*
- this has nothing to do with your current age
- Medical certificates do not turn into another type, the privileges change over the duration of the medical, but a first class medical will always be a first class medical
#### BasicMed
- [ ] review [FAA BasicMed Information](https://www.faa.gov/licenses_certificates/airmen_certification/basic_med)
### Required Documents (Pilot)
- you are required to have a current government issued photo ID
## Airworthiness Requirements
- [ ] review [Airworthiness Requirements](https://cfi.fyi/lessons/preflightprep/airworthinessrequirements)
### Required Documents
- good job
### Required Inspections
- 100 hour
- you can overfly a 100 hour by up to 10 hours to have the maintenance work done
- the excess hours would not be counted towards the next 100 hour
- Annual
- good job
- VOR
- only for IFR flight, you don't need this even if you're using the VOR for navigation
- it would still be a good idea to do it but not required
- ELT
- don't forget to include other requirements
### Airworthiness Directives
- have a specific example ready, this can be helpful in explaining
### SAIB
- like an AD, but not required
- These are an informational tool that alerts, educates, and makes recommendations to the aviation community.
- These are non-regulatory and are meant to be used as guidance.
- Typically used for items that would not be considered serious enough to be included in an airworthiness directive.
### Inoperative Equipment
- remember that something can be required by the CEL but then not required by the KOEL
- [ ] have **A TOMATO FLAMES FLAPS** memorized
- the beacon light is required because it is considered part of the "anti-collision light system"
### Minimum Equipment Lists
- good job
- can apply for one through the FSDO
## Weather Information
- [ ] review all weather information from the notes that I sent you
### METAR
- good job
### Surface Analysis
- [ ] review [[Surface Analysis Chart]]
- [ ] review:
- [ ] cold front
- [ ] warm front
- [ ] stationary front
- [ ] occluded front
### AIRMETs
- issued every 6 hours
## Airspace
- [ ] review [Airspace Lesson](https://onedrive.live.com/view.aspx?resid=F78EC3D6477548D9!36057&authkey=!AHDqXvF7ECgv8TY)
- make sure that you know all required areas
- [ ] review [[VFR Weather Minimums]]